Price: FREE $0
Seller information: gamescorpion
Game Scorpion Inc.
This is a powerful Master App template that will help you get setup immediately so that you can focus more on creating apps and games rather than just setting up your project every time.
When you setup any new project using ShiVa you have to setup the Game, the MainAI, your HUD, your Soundbank, your Scene, Connect the HUD via code, etc. Then ontop of that if you wanted any common features such as basic debugging, built in screen rotation handling and even basic file input/output, you'd have to recode it or even copying and pasting it from previous apps/games if you have the code.
How long would that take to setup per app if you are planning to create 10-20 apps in a year? 1 hour per app? 2 hours per app? In some cases even 5 hours if you have never even used ShiVa before! With 20 apps in a year, thats at least 40 hours JUST TO SETUP YOUR PROJECT even before you touch a line of code towards the actual final product!
BUT THAT WAS THE PAST, NOW THERE IS A BETTER WAY -------->
Introducing the Game Scorpion App Template!
-Basic App Setup
-Basic Screen Rotation Handling
-Basic Input/Output Handling
-Sound and Scene Pre-setup
-Platform specific functions
-The base setup is already done:
-Connection of HUD base code
-Screen rotation is already coded in for landscape mode
INPUT/OUTPUT iOS, Android (Blackberry, Android, Amazon, Nook), Windows
-File input/output is coded in for all major devices
-Save simply by calling this.UpdateSavefile ( )
-Loading is done in the onInit code
-Soundbank is setup and ready to accept your sounds. Simply
import your sounds and place them into the soundbank editor.
NOOK SPECIFIC ITEMS
-Application quit is already coded in for the N button press on
IOS SPECIFIC ITEMS
-iOS file saving/loading is setup
-This special code helps you to catch bugs while using
a physical device.
-This special code shows a message to a user in a very
polished and smooth way.
APP INFO (DRAW CALLS, FPS, TRIANGLES, VERTICIES, MEMORY)
-Thanks to help from Fraser I even added in an edited version
of the "D" code where you press the letter D on the keyboard
and you will get in the log window the total draw calls, fps, triangles,
verticies and memory usage. This is a SOLID debugging code right
here that will help you in optimization.
THIS IS NOW A COMMUNITY PROJECT :)
Save yourself hours of frustration and time setting up your base
projects and spend those hours in doing what you love doing,
which is making Games and Apps!
LICENSE (Thanks NiCoX!):
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.