To have realtime feedback of key runtime values is an absolute must for every developer struggling to raise his game's FPS above a playable level, especially on mobile devices. The new API functions of ShiVa 1.9.x make it possible to query not only the current FPS ( frames per second), but also some other extremely useful runtime values.
All in all, you can follow these values while running your game:
- Draw calls
This script creates and updates a HUD showing the above values.
Optimization for performance has finally got valuable assistance from Stonetrip with these new functions as the counters are available not only in the ShiVa3D Editor but on the devices, too. In fact, the script should work on every platform ShiVa supports: desktop, web, Flash, mobile and console systems, etc.
Read the short tutorial here.