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Android Input Build System

Android Input Build System
Android Input Build System
Product Code: hypercane_buildandroidinput
Availability: In Stock
Built for: Windows
Product Version: 1.0
Forum Link: http://www.shivaengine.com/developer/forum/viewtopic.php?f=43&t=30238
Req. ShiVa Version: ShiVa 1.9.2 Engines
Plugin Platform Compatibility: Android
Price: FREE $0
Seller information: error454
Country: United States
Qty:     - OR -   Wish List
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The Android Input Build System is a simple solution to get your ShiVa powered game working with full gamepad support. Currently the tested gamepads are NVIDIA Shield and MOGA Controllers, although generic android gamepads should also work just fine.

This is called a "build system" because it operates directly on your project by generating all of the necessary code for you. Once completed, you'll have the following functionality in your ShiVa game:

New gamepads will be enumerated in the order they are detected, starting at 0.
* Gamepad buttons will be forwarded to the ShiVa User AI onJoypadButtonPressureChange handler
* Analog axis will be forwarded to the ShiVa User AI onJoypadStickMove handler
* You can call system.callClientFunction ( "getInputName", nJoypad ) to get the name of the joypad for a specific joypad index, for instance if you want to handle Moga Pro vs Moga differently

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