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Mesh Outline

Mesh Outline
Mesh Outline Mesh Outline
Product Code: tris_mshout
Availability: In Stock
Built for: fancy effects lovers
Product Version: 1
Req. ShiVa Version: ShiVa 1.9.2 Editor
Price: FREE $0
Seller information: broozar
Country: Germany
Company: trisymphony.com
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Modular Lua AI that creates an outline of variable thickness and color around an object. The trick lies in creating an inflated secondary mesh and assigning a special material to it:

- standard background materials: priority 127
- highlight-able object: material priority 125
- highlight border material: priority 126, no depth write

Script based on an idea by Don "dwilki99" Wilkins. Includes a demo game with a spinning box. If you want to enable this effect on one of your own models, copy the "ObjectOutlineHighlighter" AI out of this STE and toggle its activate/deactivate handler. The highlight material needs to be referenced in the game as resource.

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