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JPSimulator

JPSimulator
Product Code: jpsimulator
Availability: In Stock
Built for: Debug tool to simulate a specific configuration or device
Product Version: 1.4
Online Demo: http://www.julien-pierron.com/sample.php?sample=jpdemo
Forum Link: http://www.shivaengine.com/developer/forum/viewtopic.php?f=82&t=29258
Req. ShiVa Version: ShiVa 1.9.2 Engines
Plugin Platform Compatibility: iOS, Android, WinRT ARM/Phone 8, WinRT x86/_64, Windows Legacy, Mac OS X, Linux, Flash, Web Browser, Palm, Marmalade, BlackBerry, Windows Phone 7, Playstation 3, Playstation 4, Xbox 360, Xbox One, Wii
Price: FREE $0
Seller information: Julien Pierron
Country: France, Metropolitan
Company: Julien Pierron
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JPSimulator is a debug tool allowing you to simulate several things in your game, helping you to test a language, an OS or a Client Type for instance, and let you see how your game behaves if it was executed on a specific device or in a particular configuration, without leaving ShiVa Editor.

The functions system.getOSType ( ), system.getOSLanguage ( ) or system.getClientType ( ) will return the simulated value instead of the real ones.

Other values can be simulated, like the screen resolution. Please refer to the API page for more details.

Requirements:
- ShiVa 1.9.2 or greater´╗┐´╗┐´╗┐
- LUA project (not compatible with full c++ projects, compatible with LUA projects that use c++ plugins)

You can find an introduction to the packs and how to load them in your game here:
http://www.julien-pierron.com/shiva-store.php

API & Instructions
http://www.julien-pierron.com/product-api.php?product=jpsimulator

Changelog
http://www.julien-pierron.com/product-changelog.php?product=jpsimulator

Sample projects that use my packs
http://www.julien-pierron.com/samples.php

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